AI Insights · Timothy · April 2024
Top 5 Fish Games in Europe Q1 2024
In Q1 2024, the top fish games in Europe showed diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of Fishdom, Hungry Shark Evolution, Aquarium Land - Fishbowl World, World of Water, and Save The Fish!.
In Q1 2024, the top fish games in Europe showed diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of Fishdom, Hungry Shark Evolution, Aquarium Land - Fishbowl World, World of Water, and Save The Fish!.
Fishdom by Playrix experienced notable fluctuations in its metrics. Weekly revenue peaked at around $1.9M at the beginning and end of the quarter, with a dip to approximately $1.7M mid-quarter. Downloads started strong at 377K in the first week of January, then saw a decline, ending the quarter at around 197K. Active users followed a similar trend, starting at 2.1M and ending at 1.7M.
Hungry Shark Evolution from Ubisoft Entertainment saw a modest peak in weekly revenue at $18.5K in mid-February. Downloads were highest in the first week of January at 237K, with a notable rise to 262K in mid-March. Active users fluctuated, peaking at 780K in mid-March before dropping to 647K by the end of the quarter.
Aquarium Land - Fishbowl World by Homa had a relatively stable quarter. Weekly revenue hovered around $3K to $4K, peaking at $4.3K in mid-March. Downloads saw a consistent trend, starting at 114K in the first week of January and ending at 98K. Active users remained stable, with minor fluctuations, starting at 668K and ending at 641K.
World of Water from StarFortune, a new entrant, showed promising trends. Weekly revenue grew steadily, peaking at $44K in late February. Downloads started strong at 282K in the first week and settled at around 67K by the end of March. Active users peaked at 239K in late January and stabilized around 157K by the end of the quarter.
Save The Fish! by MesibaGames had a mixed quarter. Weekly revenue remained low, peaking at $116 in early March. Downloads fluctuated, starting at 83K, peaking at 158K in late January, and ending at 93K. Active users saw a peak of 201K in early February, ending the quarter at 168K.
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